﻿using System.Drawing;
using System.Drawing.Imaging;
using System.Drawing.Drawing2D;
using System.IO;

namespace phudieuhungthinh.Helpers
{
    public class ImageHelper
    {

        public void WriteCopyright(string copyright, string logoPath, string imagePath, string copyrightPath)
        {
            //set a working directory

            //define a string of text to use as the Copyright message

            //create a image object containing the photograph to watermark
            Image imgPhoto = Image.FromFile(imagePath);
            int phWidth = imgPhoto.Width;
            int phHeight = imgPhoto.Height;

            //create a Bitmap the Size of the original photograph
            var bmPhoto = new Bitmap(phWidth, phHeight, PixelFormat.Format24bppRgb);

            bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);

            //load the Bitmap into a Graphics object 
            Graphics grPhoto = Graphics.FromImage(bmPhoto);


            //------------------------------------------------------------
            //Step #1 - Insert Copyright message
            //------------------------------------------------------------

            //Set the rendering quality for this Graphics object
            grPhoto.SmoothingMode = SmoothingMode.AntiAlias;

            //Draws the photo Image object at original size to the graphics object.
            grPhoto.DrawImage(
                imgPhoto,                               // Photo Image object
                new Rectangle(0, 0, phWidth, phHeight), // Rectangle structure
                0,                                      // x-coordinate of the portion of the source image to draw. 
                0,                                      // y-coordinate of the portion of the source image to draw. 
                phWidth,                                // Width of the portion of the source image to draw. 
                phHeight,                               // Height of the portion of the source image to draw. 
                GraphicsUnit.Pixel);                    // Units of measure 

            //-------------------------------------------------------
            //to maximize the size of the Copyright message we will 
            //test multiple Font sizes to determine the largest posible 
            //font we can use for the width of the Photograph
            //define an array of point sizes you would like to consider as possiblities
            //-------------------------------------------------------
            var sizes = new int[] { 26, 24, 20, 18, 16, 14, 12 };

            Font crFont = null;
            var crSize = new SizeF();

            //Loop through the defined sizes checking the length of the Copyright string
            //If its length in pixles is less then the image width choose this Font size.
            for (int i = 0; i < 7; i++)
            {
                //set a Font object to Arial (i)pt, Bold
                crFont = new Font("Cambria", sizes[i], FontStyle.Bold);
                //Measure the Copyright string in this Font
                crSize = grPhoto.MeasureString(copyright, crFont);

                if ((ushort)crSize.Width < (ushort)phWidth)
                    break;
            }

            //Since all photographs will have varying heights, determine a 
            //position 5% from the bottom of the image
            int yPixlesFromBottom = (int)(phHeight * .5);

            //Now that we have a point size use the Copyrights string height 
            //to determine a y-coordinate to draw the string of the photograph
            float yPosFromBottom = ((phHeight - yPixlesFromBottom) - (crSize.Height / 2));

            //Determine its x-coordinate by calculating the center of the width of the image
            float xCenterOfImg = (phWidth / 2);

            //Define the text layout by setting the text alignment to centered
            var strFormat = new StringFormat();
            strFormat.Alignment = StringAlignment.Center;

            //define a Brush which is semi trasparent black (Alpha set to 153)
            var semiTransBrush2 = new SolidBrush(Color.FromArgb(153, 0, 0, 0));

            //Draw the Copyright string
            grPhoto.DrawString(copyright,                 //string of text
                crFont,                                   //font
                semiTransBrush2,                           //Brush
                new PointF(xCenterOfImg + 1, yPosFromBottom + 1),  //Position
                strFormat);

            //define a Brush which is semi trasparent white (Alpha set to 153)
            var semiTransBrush = new SolidBrush(Color.FromArgb(153, 255, 255, 255));

            //Draw the Copyright string a second time to create a shadow effect
            //Make sure to move this text 1 pixel to the right and down 1 pixel
            grPhoto.DrawString(copyright,                 //string of text
                crFont,                                   //font
                semiTransBrush,                           //Brush
                new PointF(xCenterOfImg, yPosFromBottom),  //Position
                strFormat);                               //Text alignment



            //------------------------------------------------------------
            //Step #2 - Insert Watermark image
            //------------------------------------------------------------

            //Create a Bitmap based on the previously modified photograph Bitmap
            var bmWatermark = new Bitmap(bmPhoto);
            bmWatermark.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);
            //Load this Bitmap into a new Graphic Object
            Graphics grWatermark = Graphics.FromImage(bmWatermark);

            //To achieve a transulcent watermark we will apply (2) color 
            //manipulations by defineing a ImageAttributes object and 
            //seting (2) of its properties.
            var imageAttributes = new ImageAttributes();

            //The first step in manipulating the watermark image is to replace 
            //the background color with one that is trasparent (Alpha=0, R=0, G=0, B=0)
            //to do this we will use a Colormap and use this to define a RemapTable
            var colorMap = new ColorMap();

            //My watermark was defined with a background of 100% Green this will
            //be the color we search for and replace with transparency
            colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);
            colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);

            ColorMap[] remapTable = { colorMap };

            imageAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);

            //The second color manipulation is used to change the opacity of the 
            //watermark.  This is done by applying a 5x5 matrix that contains the 
            //coordinates for the RGBA space.  By setting the 3rd row and 3rd column 
            //to 0.3f we achive a level of opacity
            float[][] colorMatrixElements = { 
												new [] {1.0f,  0.0f,  0.0f,  0.0f, 0.0f},       
												new [] {0.0f,  1.0f,  0.0f,  0.0f, 0.0f},        
												new [] {0.0f,  0.0f,  1.0f,  0.0f, 0.0f},        
												new [] {0.0f,  0.0f,  0.0f,  0.3f, 0.0f},        
												new [] {0.0f,  0.0f,  0.0f,  0.0f, 1.0f}};
            var wmColorMatrix = new ColorMatrix(colorMatrixElements);

            imageAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default,
                ColorAdjustType.Bitmap);

            //For this example we will place the watermark in the upper right
            //hand corner of the photograph. offset down 10 pixels and to the 
            //left 10 pixles

            if (logoPath != string.Empty)
            {
                //create a image object containing the watermark
                Image imgWatermark = new Bitmap(logoPath);
                int wmWidth = imgWatermark.Width;
                int wmHeight = imgWatermark.Height;

                int xPosOfWm = ((phWidth - wmWidth) - 10);
                int yPosOfWm = 10;

                grWatermark.DrawImage(imgWatermark,
                    new Rectangle(xPosOfWm, yPosOfWm, wmWidth, wmHeight),  //Set the detination Position
                    0,                  // x-coordinate of the portion of the source image to draw. 
                    0,                  // y-coordinate of the portion of the source image to draw. 
                    wmWidth,            // Watermark Width
                    wmHeight,		    // Watermark Height
                    GraphicsUnit.Pixel, // Unit of measurment
                    imageAttributes);   //ImageAttributes Object
                imgWatermark.Dispose();
            }

            //Replace the original photgraphs bitmap with the new Bitmap
            imgPhoto = bmWatermark;
            grPhoto.Dispose();
            grWatermark.Dispose();

            //save new image to file system.
            imgPhoto.Save(copyrightPath, System.Drawing.Imaging.ImageFormat.Jpeg);
            imgPhoto.Dispose();

            bmPhoto.Dispose();
            bmWatermark.Dispose();

        }
    }
}